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what if the fun for them is the game engine? because game devs are customers too, it's technical product dev.


their stated goal is to become a self-sustaining indie game dev. They fail because instead of shipping a game they spent time making an engine and then running out of funds an having to get job not making their own stuff.

If their stated goal was to make a game engine then sure. That wasn't their stated goal.


i see. thanks for the context.




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